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DotA 6.78b Map Download and Changelogs [Official]

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archosiris

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DotA v6.78b map, the sub-version as well as the second map of  v6.78 series is now officially released. The v6.78b fixes dozens of bugs that appeared in the previous patch. Now, players can no longer use exploit to control two heroes, Attacking allied ward with quelling blade has been fixed along with other miscellaneous bugs.
You can download the stable DotA v6.78b map and read it's changelogs below.

DotA 6.78b Changelogs (Patch Notes)


    Fixed a bug that allowed some players to control two heroes
    Fixed being unable to easily tell when Tombstone was Decrepified
    Fixed False Promise interaction with Shallow Grave
    Fixed Quelling Blade doing damage to allied wards
    Fixed the passive regen missing on Spirit Bear's Armlet
    Fixed Empty Bottle courier slow lasting a couple extra seconds after it is filled
    Fixed Buyback cooldown display not always being accurate
    Fixed Rupture hurting couriers
    Fixed some issues with targeting near units with Stone Caller
    Fixed Flak Cannon vs Gem
    Fixed Panda with Bloodstone being unable to revive
    Fixed swapping costing you an extra 100 gold if you swap after repicking a new hero
    Fixed multiple swaps costing you more gold
    Fixed Bloodrage removing Doom and stuns from allies
    Fixed Bloodrage removing Elder Dragon Form
    Fixed various tooltips
    Fixed a bug with Courier haste speed when interacting with slows
    Fixed Bloodstone charges being slightly inaccurate when activating the item manually
    Fixed Rupture piercing Shallow Grave
    Fixed False Promise interaction with Armlet and Power Treads
    Fixed Shadow Demon base int
    Fixed Mortal Strike interaction with Linken's Sphere
    Fixed an Aghnaim's Scepter droppability issue
    Fixed aoe XP/Gold with deny/neutral/suicide
    Fixed Aghanim Reaper buyback not being prevented properly if someone else gets the last hit
    Fixed some minor issues with the values on Eye of the Storm
    Fixed Geomagnetic Grip being wasted if targeting ground and no nearby Rock is found to pull



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